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MADE-TO-MEASURE

OVERVIEW:

Made-to-Measure is an application designed to help tailors and fashion designers record body measurements and maintain a database of models, and track changes in body shape over time. Goal is to allow users to work from anywhere via a simple and convenient mobile application.

This project has personal significance due to my background as a fashion designer. When recording body measurements at work or for side projects I often wished for something a little bit more dedicated and on-the-go instead of traditional computer or paper charts.

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ROLE:

PROCESSES:

UX/UI Designer

User Research 

Wireframes 

Low-fidelity prototype 

User testing 

High-fidelity prototype

HIGH-FIDELITY PROTOTYPE:

USER RESEARCH:

As New York City is the fashion capital of the US, I took the geographical region to be representative of tailors and fashion designers in North America. Standard working age range of 18-67 was chosen with no distinction between genders.

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Research consisted of secondary statistical data analysis as well as a competitive analysis of mobile apps for measurements.

Based on research the two user personas on the right are the culmination of my findings. The first subject represents users in the early stages of their careers while the second subject represents users with a great amount of experience.

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KEY QUESTIONS:

  • What would be a better and easier way to create a customer database?

  • How can an app aid in making workflow more streamlined?

  • What tool would help modernize tailoring and fashion design processes?

DIGITAL WIREFRAMES:

Created in figma for initial design layout and usability study.

USABILITY STUDY:

 

Volunteers were given unmoderated list of tasks to do with the low-fidelity prototype. They were then asked for comments and to rate the difficulty of the tasks on a scale of 1 to 5 with 1 being the easiest and 5 being the hardest. 

Their comments were then divided into areas of improvement and areas business use and given a score of priority.

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SITE MAP:

The site map was then redesigned based on design changes implementing some of the results and comments from the usability study. Emphasis was given to simplifying the site structure.

HIGH-FIDELITY PROTOTYPE:

Graphics were created using Adobe Illustrator and Photoshop. The high-fidelity prototype was then created in Figma.

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